In the core Palladium Fantasy 1e book, the Healer class is a powerful support class, capable of healing and protecting their allies. However, one limitation of this class is that their abilities top out at level 3, leaving them without any new tricks to learn beyond that point.
As someone who enjoys creating and homebrewing in RPGs, I felt that the class needed a few more abilities to keep it fresh and exciting at higher levels. So I sat down and came up with some new ideas for level 4 and level 5 abilities that would enhance the Healer's repertoire.
As someone who enjoys creating and homebrewing in RPGs, I felt that the class needed a few more abilities to keep it fresh and exciting at higher levels. So I sat down and came up with some new ideas for level 4 and level 5 abilities that would enhance the Healer's repertoire.